Senior Backend Engineer - MPG - From the UK OR the EU
at Climax StudiosAt The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.
We are looking for a deeply talented, fully remote Senior Backend Engineer. You'll be UK or EU based and you'll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co-dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard.
We're also growing our pool of AWS Certified engineers - and we encourage you to study for the certification using your Learning & Development budget when you join us.
- Experience in game development and having worked on at least two game titles in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar
- Experience releasing at least two backend services with a large number of concurrent users
- Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable
- Experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
- Experience with infrastructure as code tools, e.g. Terraform
- Ability to create supporting documentation, designs, comments, etc
- Ability to discuss technical and production matters
- Excellent time management and ability to work autonomously
- Experience building distributed applications
- Attention to detail with ability to comprehend and follow direction
- Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
- Experience with Git or Perforce, or other source control software
- Ability to adapt to new tools, languages, and concepts as required by the project
- Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
- Experience building a CI/CD pipeline to validate and test code
- Awareness of security/cheating implications of technology choices
- Experience using Gen AI for code generation
Beneficial
- Demonstrable database experience with both SQL and NoSQL
- Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required
- Experience with high-scale distributed applications with a concurrent user base ranging in the hundreds of thousands, with high uptime, and performant services
- An understanding of how to use LLMs to process and query structured and unstructured data
Responsibilities
- Individual contribution: construct systems, write code, deployments, etc.
- Work with the team lead and stakeholders to estimate and prioritise work
- Work alongside peers to iterate on solutions that fit requirements
- Keep the project lead and producer apprised of revised estimates and delivery times
- Promote and maintain high standards and process: tests, CI/CD, documentation
- Help and support team members in day-to-day work
- Understand, maintain and expand existing code and develop new features or systems
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